feat: 初始化Easy Patch插件及依赖文件

- 添加Blender插件核心文件:__init__.py、ui.py、property.py、preference.py
- 添加插件工具模块:g.py、loop.py、generate_loop.py、const.py、op.py
- 添加翻译工具:utils/trans.py
- 添加PuLP线性规划库及其依赖文件,包括CBC求解器二进制文件
- 添加.gitignore和VSCode配置文件
This commit is contained in:
2026-03-03 19:24:57 +08:00
commit ab91b120e6
44 changed files with 17551 additions and 0 deletions

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__init__.py Normal file
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bl_info = {
"name": "Easy Patch",
"author": "oimoyu",
"version": (2, 1, 0),
"blender": (3, 2, 0),
"location": "View3D > Sidebar > Easy Patch",
"description": "Easy Patch",
"category": "Object",
}
import bpy
from .ui import classes as ui_classes
from .op import classes as op_classes
from .preference import classes as preference_classes
from .property import property_classes, EasyPatchProperty
from .utils.trans import t
from . import const
classes = ui_classes + op_classes + property_classes + preference_classes
def register():
# # delete when release
bpy.app.debug = False
for cls in classes:
bpy.utils.register_class(cls)
bpy.types.Scene.easy_patch_properties = bpy.props.PointerProperty(
type=EasyPatchProperty
)
# for i in bpy.context.preferences.addons:
# print(i)
# print(bpy.context.preferences.addons["blender-easy-patch-2"].preferences)
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)
del bpy.types.Scene.easy_patch_properties