# SPDX-License-Identifier: MIT OR GPL-3.0-or-later """Legacy glTF shader that existed before version 2.10.5. https://github.com/saturday06/VRM-Addon-for-Blender/tree/2_10_5 """ from typing import Final TEXTURE_INPUT_NAMES: Final = ( "color_texture", "normal", "emissive_texture", "occlusion_texture", ) VAL_INPUT_NAMES: Final = ("metallic", "roughness", "unlit") RGBA_INPUT_NAMES: Final = ("base_Color", "emissive_color")