- Add VRM Mesh Tools addon as independent Blender extension with complete functionality - Implement Body Mesh Separator operator to isolate non-skin materials (CLOTH, etc.) from Body mesh - Implement UV Edge Merger operator to convert triangles to quads based on UV coordinates - Add comprehensive UI panel in sidebar with material list and operation buttons - Include UV edge data JSON files for 10 VRM material types (Body, Face, Eyes, Hair, etc.) - Add detailed README with installation instructions, usage guide, and compatibility notes - Configure addon manifest for Blender 4.2+ with proper namespace isolation (vrm_mesh_tools) - Ensure full compatibility with official VRM addon through independent naming conventions - Add utility functions for mesh operations, material detection, and JSON data loading
20 lines
369 B
TOML
20 lines
369 B
TOML
schema_version = "1.0.0"
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id = "vrm_mesh_tools"
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version = "1.0.0"
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name = "VRM Mesh Tools"
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tagline = "Standalone mesh separation and UV edge merging tools for VRM models"
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maintainer = "VRM Mesh Tools Contributors"
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type = "add-on"
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tags = ["Modeling", "Mesh"]
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blender_version_min = "4.2.0"
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license = ["SPDX:MIT"]
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copyright = [
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"2026 VRM Mesh Tools Contributors",
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]
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