Files
blender-vrm/common/safe_removal.py
小煜 091ad6a49a feat: Add VRM Blender addon with complete import/export functionality
- Add core VRM addon infrastructure with manifest and registration
- Add common utilities module with file system, logging, and conversion helpers
- Add human bone mapper with support for multiple rigging standards (Mixamo, MMD, Unreal, Rigify, etc.)
- Add VRM 0.x and 1.x format support with property groups and handlers
- Add editor UI panels for VRM metadata, spring bones, and MToon materials
- Add exporter with glTF2 extension support for VRM format serialization
- Add importer with scene reconstruction and armature generation
- Add MToon shader support with auto-setup and material migration
- Add spring bone physics simulation with constraint handling
- Add node constraint editor for advanced rigging control
- Add comprehensive validation and error handling with user dialogs
- Add scene watcher for real-time property synchronization
- Add workspace management and preference system
- Include Python cache files and Blender manifest configuration
- This is the initial commit establishing the complete VRM addon ecosystem for Blender
2026-01-01 14:21:56 +08:00

29 lines
986 B
Python

# SPDX-License-Identifier: MIT OR GPL-3.0-or-later
from bpy.types import Context, Object
def remove_object(context: Context, obj: Object) -> bool:
for collection in [
*[scene.collection for scene in context.blend_data.scenes],
*context.blend_data.collections,
]:
for collection_object in collection.objects:
if collection_object.parent != obj:
continue
if collection_object.parent_type != obj.parent_type:
collection_object.parent_type = obj.parent_type
if collection_object.parent != obj.parent:
collection_object.parent = obj.parent
if collection_object.parent_bone != obj.parent_bone:
collection_object.parent_bone = obj.parent_bone
if obj.name in collection.objects:
collection.objects.unlink(obj)
if obj.users:
return False
context.blend_data.objects.remove(obj, do_unlink=True)
return True