- Rename dissolve_edges_all_uv.json to N00_000_00_Body_00_SKIN (Instance).json for body mesh
- Add edge UV coordinate data for N00_000_00_EyeWhite_00_EYE (Instance) component
- Add edge UV coordinate data for N00_000_00_FaceEyeline_00_FACE (Instance) component
- Add edge UV coordinate data for N00_000_00_FaceMouth_00_FACE (Instance) component
- Add edge UV coordinate data for N00_000_00_Face_00_SKIN (Instance) component
- Add edge UV coordinate data for N00_000_00_hH_00_FACE (Instance) component
- Add body_select.blend1 backup file
- Update body mesh description to specify body component in edge dissolution process
- Organize mesh data by component type for improved modularity and maintainability