#The init file for the plugin bl_info = { "name" : "KKBP (Koikatsu Blender Porter)", "author" : "a blendlet and some blenderchads", "location" : "View 3D > Tool Shelf > KKBP and Image Editor > Tool Shelf > KKBP", "description" : "Scripts to automate cleanup of a Koikatsu export", "version": (8, 1, 0), "blender" : (3, 6, 0), "category" : "3D View", "tracker_url" : "https://github.com/FlailingFog/KK-Blender-Porter-Pack/", "doc_url": "https://github.com/FlailingFog/KK-Blender-Porter-Pack/blob/master/wiki/Wiki%20top.md", } from .exporting.material_combiner.extend_types import register_smc_types, unregister_smc_types from bpy.utils import register_class, unregister_class from bpy.types import Scene from bpy.props import PointerProperty def reg_unreg(register_bool): from .preferences import KKBPPreferences if register_bool: register_class(KKBPPreferences) else: unregister_class(KKBPPreferences) from .importing.importbuttons import kkbp_import from .importing.modifymesh import modify_mesh from .importing.modifyarmature import modify_armature, apply_better_fbx_orientations from .importing.modifymaterial import modify_material from .importing.postoperations import post_operations from .exporting.bakematerials import bake_materials from .exporting.exportprep import export_prep from .exporting.material_combiner.combiner import Combiner from .exporting.material_combiner.combine_list import RefreshObData, CombineSwitch from .exporting.material_combiner.extend_types import CombineList from .exporting.material_combiner.get_pillow import InstallPIL from .extras.importstudio import import_studio from .extras.createmapassetlibrary import map_asset_lib from .extras.createanimationlibrary import anim_asset_lib from .extras.linkshapekeys import link_shapekeys from .extras.updatebones import update_bones from .extras.imageconvert import image_convert from .extras.imageconvert import image_dark_convert from .extras.rigifywrapper import rigify_convert from .extras.rigifyscripts.rigify_before import rigify_before from .extras.rigifyscripts.rigify_after import rigify_after from .extras.catsscripts.armature_manual import MergeWeights from .extras.importanimation import anim_import from .extras.matcombsetup import mat_comb_setup from .extras.matcombswitch import mat_comb_switch from .extras.resetmaterials import reset_materials from .extras.linkhair import link_hair from . KKPanel import PlaceholderProperties from . KKPanel import ( IMPORTINGHEADER_PT_panel, IMPORTING_PT_panel, EXPORTING_PT_panel, EXTRAS_PT_panel, HAIR_PT_panel, ) classes = ( bake_materials, export_prep, image_convert, image_dark_convert, import_studio, map_asset_lib, anim_asset_lib, link_shapekeys, update_bones, rigify_convert, rigify_before, rigify_after, MergeWeights, anim_import, Combiner, RefreshObData, CombineSwitch, CombineList, mat_comb_setup, mat_comb_switch, InstallPIL, reset_materials, link_hair, kkbp_import, modify_mesh, modify_armature, apply_better_fbx_orientations, modify_material, post_operations, PlaceholderProperties, IMPORTINGHEADER_PT_panel, IMPORTING_PT_panel, EXPORTING_PT_panel, EXTRAS_PT_panel, HAIR_PT_panel, ) for cls in classes: register_class(cls) if register_bool else unregister_class(cls) if register_bool: Scene.kkbp = PointerProperty(type=PlaceholderProperties) else: del Scene.kkbp def register(): reg_unreg(True) register_smc_types() def unregister(): reg_unreg(False) unregister_smc_types() if __name__ == "__main__": register()