feat: Add KoikatsuBlenderPipeline addon with import/export functionality
- Add core addon files (__init__.py, KKPanel.py, preferences.py, common.py) - Add import pipeline with armature, mesh, and material modification modules - Add export pipeline with material baking and FBX preparation utilities - Add material combiner tool for texture atlas generation and optimization - Add extras utilities for animation, rigging, and asset management - Add bone orientation data from better_fbx for accurate skeletal structure - Add comprehensive documentation and wiki with multi-language support (EN, JP, ZH) - Add animation library retargeting lists for ARP and Rokoko motion capture - Add Rigify integration scripts for advanced rigging workflows - Add shader file (KK Shader V8.0.blend) for material rendering - Add manifest and license files for addon distribution - Add changelog documenting version history and improvements - Initialize complete Blender addon project for Koikatsu character import/export
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# KK Blender Porter Pack
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Plugin pack for exporting and cleaning up Koikatsu characters in Blender.
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The ```KKBP exporter for Koikatsu``` exports the character's mesh, armature and color data from the game. The ```KKBP importer for Blender``` processes that data to setup the character in Blender. Once characters are setup in Blender, they can be saved as FBX files for use in other programs.
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* **Download:** https://github.com/FlailingFog/KK-Blender-Porter-Pack/releases
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* **How to use the plugins:** https://kkbpwiki.github.io/.
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* **Changelog:** https://github.com/FlailingFog/KK-Blender-Shader-Pack/blob/master/Changelog.md
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* **Alternate download (this is a live snapshot of the repo that might not work!):** https://github.com/FlailingFog/KK-Blender-Porter-Pack/archive/refs/heads/master.zip
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## Video walkthrough of the plugins
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[(Click for playlist!)
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](https://www.youtube.com/watch?v=hib8NWBvgvA&list=PLhiuav2SCuveMgQUA2YqqbSE7BtOrkZ-Q&index=1)
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## Help
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[Check the wiki for FAQ and basic info.](https://kkbpwiki.github.io/)
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If you're still having trouble please [create a new issue](https://github.com/FlailingFog/KK-Blender-Porter-Pack/issues).
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## Contributing
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Any contributions are welcome! Please check out the links below:
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* [The issues page](https://github.com/FlailingFog/KK-Blender-Porter-Pack/issues)
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* [Make a pull request](https://github.com/FlailingFog/KK-Blender-Porter-Pack/pulls)
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* [Edit the wiki site](https://kkbpwiki.github.io/) (click the edit buttons on the top right of any page, then make a pull request)
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* [Translate the KKBP interface](https://github.com/FlailingFog/KK-Blender-Porter-Pack/tree/master/interface)
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This project does not accept donations.
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## Similar Projects
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* [KKBP Exporter](https://github.com/FlailingFog/KKBP_Exporter)
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* [SKLX-creator](https://www.patreon.com/posts/sklx-lite-118039975)
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* [KKPMX](https://github.com/CazzoPMX/KKPMX)
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* [Koikatsu Pmx Exporter (Reverse Engineered & updated)](https://github.com/Snittern/KoikatsuPmxExporterReverseEngineered)
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* [Grey's mesh exporter for Koikatsu](https://github.com/FlailingFog/KK-Blender-Porter-Pack/tree/9fcef4127ba56b4e8e8718fb546945fc00eaaad9/GME)
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