小煜 5d9e09e9c3 feat: Add KoikatsuBlenderPipeline addon with import/export functionality
- Add core addon files (__init__.py, KKPanel.py, preferences.py, common.py)
- Add import pipeline with armature, mesh, and material modification modules
- Add export pipeline with material baking and FBX preparation utilities
- Add material combiner tool for texture atlas generation and optimization
- Add extras utilities for animation, rigging, and asset management
- Add bone orientation data from better_fbx for accurate skeletal structure
- Add comprehensive documentation and wiki with multi-language support (EN, JP, ZH)
- Add animation library retargeting lists for ARP and Rokoko motion capture
- Add Rigify integration scripts for advanced rigging workflows
- Add shader file (KK Shader V8.0.blend) for material rendering
- Add manifest and license files for addon distribution
- Add changelog documenting version history and improvements
- Initialize complete Blender addon project for Koikatsu character import/export
2025-12-06 15:26:19 +08:00

KK Blender Porter Pack

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Plugin pack for exporting and cleaning up Koikatsu characters in Blender.

The KKBP exporter for Koikatsu exports the character's mesh, armature and color data from the game. The KKBP importer for Blender processes that data to setup the character in Blender. Once characters are setup in Blender, they can be saved as FBX files for use in other programs.

Video walkthrough of the plugins

(Click for playlist!)

Help

Check the wiki for FAQ and basic info.
If you're still having trouble please create a new issue.

Contributing

Any contributions are welcome! Please check out the links below:

This project does not accept donations.

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