63e9a6fb004f867fff6a138140840118385676be
- Add new `apply_better_fbx_orientations` operator as standalone UI action for applying bone orientations - Add "Delete Accessory Bones" property and UI toggle in EXTRAS panel for optional bone cleanup - Move bone orientation logic from `modify_armature` execute method to new dedicated operator - Refactor accessory bone deletion into separate method callable from new operator - Update panel UI to show better FBX bones operator with delete accessory bones toggle option - Register new operator in `__init__.py` and export from modifyarmature module - Update interface dictionaries (English, Japanese, Chinese) with new UI strings - Enable better FBX orientations and accessory deletion only for Koikatsu armature (C) selection - Add detailed logging for bone operation counts and status tracking
KK Blender Porter Pack
Plugin pack for exporting and cleaning up Koikatsu characters in Blender.
The KKBP exporter for Koikatsu exports the character's mesh, armature and color data from the game. The KKBP importer for Blender processes that data to setup the character in Blender. Once characters are setup in Blender, they can be saved as FBX files for use in other programs.
- Download: https://github.com/FlailingFog/KK-Blender-Porter-Pack/releases
- How to use the plugins: https://kkbpwiki.github.io/.
- Changelog: https://github.com/FlailingFog/KK-Blender-Shader-Pack/blob/master/Changelog.md
- Alternate download (this is a live snapshot of the repo that might not work!): https://github.com/FlailingFog/KK-Blender-Porter-Pack/archive/refs/heads/master.zip
Video walkthrough of the plugins
Help
Check the wiki for FAQ and basic info.
If you're still having trouble please create a new issue.
Contributing
Any contributions are welcome! Please check out the links below:
- The issues page
- Make a pull request
- Edit the wiki site (click the edit buttons on the top right of any page, then make a pull request)
- Translate the KKBP interface
This project does not accept donations.
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