小煜 d8015c348f feat(importing): Add pupil control bone tail positions and refine bone cleanup logic
- Add tail position definitions for left and right pupil control bones (cf_J_hitomi_tx_L and cf_J_hitomi_tx_R) with Z-axis offset of 0.01
- Remove IK control bones (cf_pv_*) from must_keep_bones list for C model armature cleanup, as these are not needed in subsequent KKBP steps
- Update must_keep_bones comments to clarify that IK control bones are intentionally excluded during C model processing
- Improve logging message to explicitly indicate that deleted accessory bones include IK control bones
- Add inline comments to pupil control bones in must_keep_bones list for better code documentation
2025-12-06 21:07:54 +08:00

KK Blender Porter Pack

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Plugin pack for exporting and cleaning up Koikatsu characters in Blender.

The KKBP exporter for Koikatsu exports the character's mesh, armature and color data from the game. The KKBP importer for Blender processes that data to setup the character in Blender. Once characters are setup in Blender, they can be saved as FBX files for use in other programs.

Video walkthrough of the plugins

(Click for playlist!)

Help

Check the wiki for FAQ and basic info.
If you're still having trouble please create a new issue.

Contributing

Any contributions are welcome! Please check out the links below:

This project does not accept donations.

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